<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d5701459753799525439\x26blogName\x3dMachiniplex3\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://machiniplex3.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://machiniplex3.blogspot.com/\x26vt\x3d4969273092228473609', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

"Clear Skies" Live Premiere at
Machinima Expo 2008

One film that stood out among the 130 that were submitted to the Machinima Expo competition was "Clear Skies". Beautifully shot in a combination of Eve Online and the Half Life 2 engines, this 30 minute film is a masterful work of storytelling. I was so impressed with the film that I immediately contacted the director, Ian Chisholm, and asked if he would be interested in doing a live Machiniplex Premiere at the Expo on Nov. 9th.

I'm very pleased to announce that Ian has agreed and we will be hosting a live Machiniplex premiere of "Clear Skies" at 1pm (Pacific Time) on Sunday, Novemember 9th at the Expo complex in Second Life. Ian will be present to answer questions after the screening and I suspect other members of the "Clear Skies" team will be attending as well.

Here is the slurl for the Second Life location.


And here is a site where you can figure the time in your neck of the woods.


If you've never used Second Life before it's free and a lot of fun. You can download the client
here. Be sure to try it out before you come to the Expo so you'll know how to get around and interact with others. We will have people "helpers" at the Expo who can answer your questions and give advice if you are a new comer to Second Life.

Thanks to Ian for allowing us to screen his film and for taking time out of his busy schedule to attend.

Surgee has a New PC
& Other News

Just finished recording the next Overcast where Phil and I discuss the Montreal Expo debacle and even though we both covered a lot of recent news in Machinima there is still a lot we left out. I thought I'd cover some of it here at Machiniplex3.

The big news is that Daniel Wasiluk (Surgee), director of the WoW film "The Demise" has a brand new PC. If any of you recall, Daniel had some financial difficulties around the time we were premiering "The Demise" and had to sell his computer to make ends meet. I decided right then and there to take up a collection at the premiere and to collect as many computer parts as we could to get him up and running again. He's such a great filmmaker, I just couldn't see him not being able to make movies.

Thanks to a lot of donations and some scrounging around by yours truly, I was able to send him most of the components he needed to put together a decent machinima-making PC, along with some cash as well.

Just got this email along with some pix from him the other day:

Hey Ricky,

I just wanted you to know that I was able to get all missing parts and the PC is up and running.Everything works great! I'm now downloading WoW client (left my CD's in Germany) . On this slow connection it will take about a week with all the updates. When it's done, I'm gonna create some trial accounts (had to stop my subscription,got no time to play MMO's) and will start making new movie right away! I'm working at day time and I plan to find new ways to make this movie bigger and better than last one so it might take a bit long before I will complete it.
You said that you can help out with the sound. Do you have some sound effects library or you take care of equalization? Biggest problem with my movies is that I got no source of sound effects , if you got any and could help out in future that would be great! Good sound is half of success :)

Thanks again for helping me out :)


So, thanks to everyone who helped get Daniel his new computer. It's this kind of support that makes our community a good one.

Other News

Just some quick notes on developments in the machinima community recently.

-ZenCub3d has a new October beta out with several fixes and tweaks. I really like this program and the people that created it. Do yourself a favor and check it out. 100% Free.

-Expo submissions are closed as of Oct 13th. We've gotten over a hundred entries and the general quality is very good. I'm actually encouraged by the direction of contemporary machinima. Having the opportunity to view so many films really gives you a perspective you might not have otherwise. Now it's on to picking the films that will be screened and passing on the best of the best to our Expo jury. Yay!

-Antics3D has come out with a new version 5 which includes decent facial animation. Haven't had a chance to dig very deeply yet, but from what I've seen it looks good. One downside we didn't mention in the Overcast ( didn't know at the time), is that Antics has decided to do away with their Free version of the program. No explanation has been given, but comments in the Antics forum are not very positive.

-Ian Chisholm, director of "Clear Skies", has agreed to premiere the film at the Machinima Expo on Nov. 9th. This film was one of those that made me sit up in my chair when it was submitted. I'm so grateful that Ian was able to take time out of his busy schedule to attend and answer questions.

-John C. Martin is at Renderosity.com in the "Spotlight" on the front page. It's an interesting feature where John will answer questions all week from the community. If you like iClone, or are just curious, head over to renderosity.com and ask John. He'll give you the straight dope.

-Lastly, Phil and I have just completed an article for the UK magazine PC Plus about the contemporary machinima scene. Not sure when it will be published but I'm guessing it might be in the November issue. We are also going to write a 2-part iClone tutorial for the mag at some point in the future. Really enjoyed this project and working with Phil was a breeze. My only disappointment was that we had to leave too many things out, but we were limited in space.
I'll update here when our article is published.

Pineapple Pictures Releases Promotional Film for the Expo

We are so proud of Michael R. Joyce's and Kate Fosk's new machinima film: a promotional for the upcoming Nov. 9th Machinima Expo. Despite a change in venue from Montreal to Second Life, both Kate and Michael stayed the course and created an excellent (and very funny) film. It's great sense of fun and the use of a variety of machinima programs perfectly represent the spirit of the Expo.

Our thanks to Kate, Michael and Dan (who did the voice work) for putting this together so well.

MachinExpo from Pineapple Pictures on Vimeo.

Michael has also sent us a few words on how they put this film together.

The MachinExpo promo has been a joyful experience, as all our projects have been in the past. We were honored by Ricky Grove and Phil Rice to be asked to provide a promo for their event.

We brainstormed several idea paths for the story. Working to keep the promo to a reasonable length (instead of the massive expansions we tend to lend towards). It is an open season on ideas. Many screwy ideas tend to lend themselves to new approaches and in the end, Kate produced a tight script which allowed for many different approaches.

Apart from a change in venue for MachinExpo from Montreal to Second Life, the choice of Machinima engines proved to be a challenging time. Just as we were beginning the process, new massive updates were in appearing in the community for Moviestorm and iClone Pro. So a quickly we tried to get up to speed so as to be able to use the new technology being offered.

We at Pineapple Pictures believe that not one Machinima engine may suit all our needs. In this case we focused on four engines, iClone Pro 3, ZenCub3d, Moviestorm and Second Life. With those in hand we began to cast the engines to the characters and sets. ZenCub3d provided our Professor Pugh character and when we needed some additional props and motions, Billy Chang and his team delivered the goods in lightning speed.

Each Machinima engine was chosen for their strengths. Moviestorm has a strong music video side. iClone allows us to easily incorporate Visual Effects and strange characters. ZenCub3d provides a unique look into human characters.

Using extensive greenscreen and bluescreen backdrops, we were able in Sony Vegas to blend multiple layers of video into a cohesive whole. Sony Vegas has the ability to use many tracks of video and sound. So we preferred to edit on first generation video material and build the entire film into a complete version. This allowed us to render the film visuals and sound into a second generation format. What that allows us is as clean a copy of the original material as possible.

To the first time Machinima filmmaker, we cannot stress strongly enough that all the engine should be reviewed and used. Each has a free version which allows a filmmaker to test the waters. And each has good tutorials for learning the programs. And as our good friend Tom Jantol has espoused in his discussion regarding Anymation, many other programs, designed for other uses can and should be incorporated into a film.

With Machinima, we have discovered that the only limitation is truly your imagination.